3D and 2D game engine written in Rust
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            Updated
            Oct 31, 2025 
- Rust
3D and 2D game engine written in Rust
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
A physically-based path tracer
Experimental real-time renderer with support for dynamic global illumination
blazing fast implicit surface evaluation
A software rendering crate that lets you write shaders with Rust
Cross-platform open-source framework to build graphics applications (like Figma, Canva, Miro, etc). Uses Rust, Wasm, wgpu and epaint.
Real-time procedural generation of maps, textures, terrain, planets and more!
Rust Game engine integrated in Blender [WebGPU ready]
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
Vulkan path tracing with Rust
Fast Vulkan 3D Renderer Integrated with the Bevy Game Engine
physically-based rendering engine implemented with Rust.
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