Art of Illusion modeling and rendering suite - core application and tools
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Updated
Jul 15, 2024 - Java
Art of Illusion modeling and rendering suite - core application and tools
A 3d rendering engine built with native Java.
this Project is a basic 3D engine built from scratch with Java it uses java-core to render 3D shapes and entities to a 2D shape that the screen can display.
A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
Pure java scene-graph based multi-purpose render engine (2d, 3d, apps)
OpenGL 3D rubik's cube rendering using LWJGL.
Course: Fundamentals of Computer Graphics, Image Processing, and Vision (Assignment #2)
A basic computer graphics renderer built in Java.
A small 3 dimensional renderer that can render .obj files.
Final project for the "Introduction to Software Engineering" course. Image rendering according to basic laws of physics, combining lighting, shadows and algorithms to improve processing speed.
OpenGL graphics project with modelling of a real life object. Includes user interaction and animation
学習も兼ねて三次元処理を一からコードで書いた3Dパズルゲーム。
A simple 3D render engine which can be used to render a variety of 3D shapes with a simple lighting and depth system.
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