A ray tracing program
-
Updated
Jun 22, 2024 - C++
A ray tracing program
Experimental path tracing with C++20 and SYCL
Rayray is a baby ray tracer written in C++.
Yet Another Ray Tracer - Incredibly trivial multi-thread ray-tracer written in plain, understandable C++
My go at Peter Shirley's Ray Tracing series
A basic cuda path tracer, based on the concepts in Peter Shirley's "Ray tracing in one weekend" https://raytracing.github.io/books/RayTracingInOneWeekend.html
C++ path tracer based on Peter Shirleys books
ray tracing studies
A simple CPU raytracer based on the "Ray Tracing in One Weekend" book by Peter Shirley.
A multithreaded CPU raytracer written in C++. Based on Raytracing in One Weekend. For educational purposes.
non-linear raytraycing based on "Raytracing in One Weekend"
Ray Tracing with SDL to develop myself in graphic engine basics
A tiny ray tracer implementation based on Peter Shirley books
Simple Ray Tracer made with C++ 17 and GLM
A raytracing engine
the small raytracer project based on "Ray Tracing in One Weekend" using HIP
Add a description, image, and links to the raytracing-one-weekend topic page so that developers can more easily learn about it.
To associate your repository with the raytracing-one-weekend topic, visit your repo's landing page and select "manage topics."