Industry-standard navigation-mesh toolset for games
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Updated
Aug 12, 2025 - C++
Industry-standard navigation-mesh toolset for games
This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation
Nav Bot is a Source Engine bot developed as a Sourcemod extension.
A library for creating Navigation Graphs, Visibility graphs, Raycasting used in design analysis, architecture, robotics, and human factors.
基于recastnavigation供lua使用的navmesh导航库!
Navigation-mesh Toolset for Games. Change branch to withGameServer
Unreal Engine Plugin - Actor for rendering the NavMesh during runtime. Allows for saving and exporting to further modify the mesh. The saved static mesh is created with UVs and complex collision.
Constrained Delaunay Triangulation for games. Can create CDT on grids with different types of integer coordinates.
A* Pathfinding demonstration program, created as a learning journey.
This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation
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