Artificial life. Particles driven by neural networks, fighting on a grid and evolving through genetic algorithms.
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Updated
Jul 9, 2025 - JavaScript
Artificial life. Particles driven by neural networks, fighting on a grid and evolving through genetic algorithms.
Modified version of Conway's Game of Life which simulates the logistic growth function
A story-driven RPG where your choices, battles, and life path shape your destiny. Build your stats, choose your job class, and experience branching storylines with unique endings.
A colorful matrix-based life simulation created when I was 16–17. Features dynamic entities like grass, grass eaters, and custom characters that interact and evolve over time using p5.js. Includes custom logic for spawning, multiplying, and eating behaviors.
particle life ( Try Now! )
A complex biological and social simulation running in the browser. Developed 99% by Google Antigravity* and Gemini 3 Pro (mainly only config and prompting from me). A play enviroment for me to experiment with complete hands off coding/project development.
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