🎸 A text based music simulation game
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Updated
Sep 7, 2025 - F#
🎸 A text based music simulation game
Artificial life. Particles driven by neural networks, fighting on a grid and evolving through genetic algorithms.
A simple life simulation game developed in Unity, where the player can watch a group of entities move, grow, search, do pathfinding, eat, reproduce and die. Additionally, you can observe some statistics of the population and change some values of its behaivour affecting its survival. It uses the 3D cubic terrain (procedurally generated) and 2D m…
Java port of Brainxyz's Artificial Life, a simple program to simulate primitive Artificial Life using simple rules of attraction or repulsion among atom-like particles, producing complex self-organzing life-like patterns.
Simple life/evolution simulation
Explore emergent behavior with the help of kinetic particles to simulate early life forms, Unveiling the beauty of self-organization and adaptation!
Life Simulation by mrgln, which was made in Windows Forms and written with C#
Life simulation. Project for Object Oriented Programming course 2021/22 at AGH UST. It consists of simulating animals behaviour - such as eating and reproducing. Setting up different starting options differ in late-game results.
Modified version of Conway's Game of Life which simulates the logistic growth function
A story-driven RPG where your choices, battles, and life path shape your destiny. Build your stats, choose your job class, and experience branching storylines with unique endings.
Interactive Game Of Life
Artificial life simulation originally developed by Craig Reynolds. The aim of the simulation is to replicate the behavior of flocks of birds.
Odyssey Eden is a 2D pixel art RPG and life simulation game where you manage a tribe in a procedurally generated world. Explore biomes, develop character skills and traits, and guide relationships. With genetics-based character creation, each journey is unique in this evolving survival adventure.
Experimentation on Genetic Algorithm to simulate an ecosystem adapting to its environment
2D cells simulation with C++ and C#. Three clients - WPF , Qt and ASP.NET
Life Simulation Game based on "Jones In The Fast Lane" from 1991.
Reading and Writing Conway Game of Life Files
Simulation of survivors on the move in search of food while avoiding dangers and withstanding harsh climates.
A particle-based artificial life simulation, implemented with raylib and C++.
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