Video stabilization using gyroscope data
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Updated
Jul 16, 2026 - Rust
Video stabilization using gyroscope data
Deep learning in Rust, with shape checked tensors and neural networks
The write-once-run-anywhere GPGPU library for Rust
RDNA-native LLM inference engine in Rust.
🏃♂️💨 GPU accelerated STARK prover built on @arkworks-rs
Powerful Powerful Machine Learning library with GPU, CPU and WASM backends
Open source math and physics engine that executes MATLAB-syntax code. Features a modern compiler, automatic GPU acceleration for large calculations, and support for math on geometry / FEA calculations.
High Performance CPU/GPU Physically Based Renderer in Rust
A Deep Learning and preprocessing framework in Rust with support for CPU and GPU.
A learning-focused, high-performance tensor computation library built from scratch in Rust, featuring automatic differentiation and CPU/CUDA backends.
A Deep Learning framework with very few dependencies, Written in Rust
Distributed LLM inference fabric for heterogeneous local clusters. Features zero-copy SPSC ring buffers, automated tuning, and an OpenAI-compatible API.
Rust-native spatial computing for point clouds, computer vision, and GPU compute -- no C++/FFI layer.
vgpu is a barebones prototype engine for interactive, hardware-accelerated vector graphics written in rust. It focuses on scalability, response time, and simulation.
The native language for intelligent systems - Machine Intelligence Native Design
XLOG is a GPU-native logic programming language for unified symbolic reasoning. GPU-accelerated Datalog engine with probabilistic inference, inductive logic programmimg, and neural-symbolic integration.
Pure-Rust computational physics workspace: Cayley-Dickson algebra (4D-16384D), multi-spacecraft heliosphere analysis, GPU lattice-Boltzmann, formal verification (262 Rocq proofs), and 1400+ tracked claims across 68 crates.
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