Open Source Routing Engine for OpenStreetMap
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Updated
Nov 14, 2024 - C++
Open Source Routing Engine for OpenStreetMap
Using Dijkstra's algorithm ("finding the shortest paths between nodes in a graph") to draw maps 🌍.
Competitive Programming templates that I used during the past few years.
This repository contains path planning algorithms in C++ for a grid based search.
Collection of maze generation algorithms.
Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
all kinds of path planning algorithms to learn
Travelling salesman problem on OpenStreetMap data. Shortest path distances by Dijkstra's algortihm. Frontend built with react and leaflet.
This repository is all about various concepts related to graph and tree. It also contains solutions to problems from various online judges, organized by topic.
An extension of micro mouse on WEBOTS using the flood filled algorithm, A star, Dijkstra’s and Breadth first search algorithm for moving the E-puck robot from start to goal in an NxM sized maze whose map was unknown to the robot (mapping and path planning). Further, leveraged Error Correction for accurate turning and recursive Backtracking algor…
Weighted and unweighted graphs and digraphs with C++
This is a C++ repository containing various algorithms implemented by me for solving robotics problems
My Leetcode Solutions
GNURadio implementation of the lazy Viterbi algorithm
Shortest Path Algorithms on an Ocean Routing Graph extracted from Open Street Map data.
Implementations of Fundamental Algorithms & Data Structures in C++.
Examples of intrusive container templates in C++.
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