An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
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Updated
Jul 12, 2024 - Python
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
A motion generation model learned from a single example [SIGGRAPH 2022]
ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills (SCA 2020)
Learned Motion Matching Implementation
A framework for erasing concepts in 3D motion generation models. This repository adapts machine unlearning techniques (ESD, LoRA, UCE) to the SALAD model to remove unwanted motions for safer AI.
Basic spline-following and quaternion rotation animation.
This project demonstrated the creation of a ghost animation using cloth physics in Blender. The animation simulated a ghostly figure with a flowing cloth effect, achieved through the use of Blender's cloth simulation tools. The project was developed as part of a Computer Animation & Modeling final project.
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