Auto-generated C# bindings for Box2D 3.0
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Updated
Aug 13, 2024 - C#
Auto-generated C# bindings for Box2D 3.0
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
Another submission for Experimental Gameplay Project theme Two Months of CASUAL ADDICTION. Connect the atomic creatures to make bigger and bigger molecule.
Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.
Atooms to Moolecules is now on Steam. The wining game demos are now available at Steam store. Link to Steam: http://store.steampowered.com/app/213390/
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
You are trapped in an endless asteroid belt, where you crash into them using your velocity. Another game for Experimental Gameplay Project theme May means HIGH VELOCITY.
2D Race
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
Atooms to Moolecules is a chemistry based puzzle game. Explore the lab to see how Atooms changes into Moolecules.
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
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