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Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
The idea of the game was inspired from Jon klassen‘s art squarestrianglesatsea.jpg and shapewarsweb2.jpg for Experimental Gameplay Project for the theme Night and Day for November.
Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.
Another submission for Experimental Gameplay Project theme Two Months of CASUAL ADDICTION. Connect the atomic creatures to make bigger and bigger molecule.
You are trapped in an endless asteroid belt, where you crash into them using your velocity. Another game for Experimental Gameplay Project theme May means HIGH VELOCITY.