🦠 Simulator for a particle system showing life-like behaviour.
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Updated
Dec 19, 2024 - Java
A genre of video game allowing players to control the game on a large scale with divine and supernatural powers.
🦠 Simulator for a particle system showing life-like behaviour.
🦠 A Java framework that can simulate a variety of particle systems, for example Particle Life, a particle system showing life-like behaviour
Simulate a pandemic with artificial life objects.
An experiment in artificial life, artificial neural nets, artificial sentience, simulated evolution, simulated consciousness, and genetic programming
Java port of Brainxyz's Artificial Life, a simple program to simulate primitive Artificial Life using simple rules of attraction or repulsion among atom-like particles, producing complex self-organzing life-like patterns.
Artificial Life Simulation of Bacteria Motion depending on DNA
TurtleKit 4 - Multi-Agent Based Simulation with MaDKit
Проект "Искусственная жизнь"
Programming assignments done in Masters In Computer Science course "Artificial Life", using Python and Java.
Computer Science Infotainment. Tribute to the Article Series in Scientific American and their german release Spektrum der Wissenschaft
Some ideas about Artificial Life, Creatures (game series) and Neural Networks. (Java, Latex, Perl...)
Artificial Life in Java
Toy that simulates reproduction and natural selection of artificial trees in a two-dimensional environment
Implementation of 1D cellular automata in Java
Ecosystem simulation with 3D visualization
An exploration in Java of the Craig Reynold's "Boids" software to create a behavioural simulation of flocks in a 2D environment.
This repository contains the software used in the papers "Self-Replicating Machines in Continuous Space with Virtual Physics" and "Self-Replication and Self-Assembly for Manufacturing" (see self-replicating-machines.pdf and self-replication-and-self-assembly.pdf).
A quick example of how to implement flock behaviors
Research platform for the study of the evolution of self-replicating machine code programs metabolizing information.