Archived experimental game/AI prototype; quantum-inspired claims are not maintained or validated.
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Updated
Feb 1, 2026 - Python
Archived experimental game/AI prototype; quantum-inspired claims are not maintained or validated.
A responsive Sudoku web game powered by an adaptive, performance-tracking player rating engine. Built in Python (Flask) & Vanilla JS following strict TDD principles. Features automatic difficulty scaling (Skill Rank Index), secure session profiles, and a premium glassmorphic UI.
Reproducible L4D2 Director research: exact intensity, placement, special timers, and end-to-end adaptive music recovery with clean-room specifications.
A procedural dungeon generator with adaptive difficulty and branching narratives
Closed-loop adaptive Go/No-Go game for attention training, with full session telemetry and explainable difficulty adjustment.
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