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feat(tier4_autoware_utils): add pose interpolation function (#1097)
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Signed-off-by: yutaka <purewater0901@gmail.com>
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purewater0901 authored and yn-mrse committed Jun 20, 2023
1 parent f8e5249 commit 30e0143
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Showing 2 changed files with 108 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -343,6 +343,32 @@ inline geometry_msgs::msg::Pose calcOffsetPose(
tf2::toMsg(tf_pose * tf_offset, pose);
return pose;
}

/**
* @brief Calculate a pose by linear interpolation.
*/
template <class Pose1, class Pose2>
geometry_msgs::msg::Pose calcInterpolatedPose(
const Pose1 & src_pose, const Pose2 & dst_pose, const double ratio)
{
tf2::Transform src_tf, dst_tf;
tf2::fromMsg(getPose(src_pose), src_tf);
tf2::fromMsg(getPose(dst_pose), dst_tf);

// Get pose by linear interpolation
const auto & point = tf2::lerp(src_tf.getOrigin(), dst_tf.getOrigin(), ratio);

// Get quaternion by spherical linear interpolation
const auto & quaternion = tf2::slerp(src_tf.getRotation(), dst_tf.getRotation(), ratio);

geometry_msgs::msg::Pose pose;
pose.position.x = point.x();
pose.position.y = point.y();
pose.position.z = point.z();
pose.orientation = tf2::toMsg(quaternion);

return pose;
}
} // namespace tier4_autoware_utils

#endif // TIER4_AUTOWARE_UTILS__GEOMETRY__GEOMETRY_HPP_
82 changes: 82 additions & 0 deletions common/tier4_autoware_utils/test/src/geometry/test_geometry.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -805,3 +805,85 @@ TEST(geometry, calcOffsetPose)
EXPECT_DOUBLE_EQ(p_out.orientation.w, 0.96592582628906831);
}
}

TEST(geometry, calcInterpolatedPose)
{
using tier4_autoware_utils::calcInterpolatedPose;
using tier4_autoware_utils::createPoint;
using tier4_autoware_utils::createQuaternion;
using tier4_autoware_utils::createQuaternionFromRPY;
using tier4_autoware_utils::deg2rad;

// Position Interpolation
{
geometry_msgs::msg::Pose src_pose;
src_pose.position = createPoint(0.0, 0.0, 0.0);
src_pose.orientation = createQuaternion(0.0, 0.0, 0.0, 1.0);

geometry_msgs::msg::Pose dst_pose;
dst_pose.position = createPoint(3.0, 0.0, 0.0);
dst_pose.orientation = createQuaternion(0.0, 0.0, 0.0, 1.0);

const double epsilon = 1e-3;
for (double ratio = 0.0; ratio < 1.0 + epsilon; ratio += 0.1) {
const auto p_out = calcInterpolatedPose(src_pose, dst_pose, ratio);

EXPECT_DOUBLE_EQ(p_out.position.x, 3.0 * ratio);
EXPECT_DOUBLE_EQ(p_out.position.y, 0.0);
EXPECT_DOUBLE_EQ(p_out.position.z, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.x, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.y, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.z, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.w, 1.0);
}
}

// Quaternion Interpolation
{
geometry_msgs::msg::Pose src_pose;
src_pose.position = createPoint(0.0, 0.0, 0.0);
src_pose.orientation = createQuaternionFromRPY(deg2rad(0), deg2rad(0), deg2rad(0));

geometry_msgs::msg::Pose dst_pose;
dst_pose.position = createPoint(0.0, 0.0, 0.0);
dst_pose.orientation = createQuaternionFromRPY(deg2rad(0), deg2rad(0), deg2rad(90));

const double epsilon = 1e-3;
for (double ratio = 0.0; ratio < 1.0 + epsilon; ratio += 0.1) {
const auto p_out = calcInterpolatedPose(src_pose, dst_pose, ratio);

const auto result_quat = createQuaternionFromRPY(deg2rad(0), deg2rad(0), deg2rad(90 * ratio));
EXPECT_DOUBLE_EQ(p_out.position.x, 0.0);
EXPECT_DOUBLE_EQ(p_out.position.y, 0.0);
EXPECT_DOUBLE_EQ(p_out.position.z, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.x, result_quat.x);
EXPECT_DOUBLE_EQ(p_out.orientation.y, result_quat.y);
EXPECT_DOUBLE_EQ(p_out.orientation.z, result_quat.z);
EXPECT_DOUBLE_EQ(p_out.orientation.w, result_quat.w);
}
}

// Same points are given
{
geometry_msgs::msg::Pose src_pose;
src_pose.position = createPoint(0.0, 0.0, 0.0);
src_pose.orientation = createQuaternionFromRPY(deg2rad(0), deg2rad(0), deg2rad(0));

geometry_msgs::msg::Pose dst_pose;
dst_pose.position = createPoint(0.0, 0.0, 0.0);
dst_pose.orientation = createQuaternionFromRPY(deg2rad(0), deg2rad(0), deg2rad(0));

const double epsilon = 1e-3;
for (double ratio = 0.0; ratio < 1.0 + epsilon; ratio += 0.1) {
const auto p_out = calcInterpolatedPose(src_pose, dst_pose, ratio);

EXPECT_DOUBLE_EQ(p_out.position.x, 0.0);
EXPECT_DOUBLE_EQ(p_out.position.y, 0.0);
EXPECT_DOUBLE_EQ(p_out.position.z, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.x, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.y, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.z, 0.0);
EXPECT_DOUBLE_EQ(p_out.orientation.w, 1.0);
}
}
}

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