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refactor(behavior_velocity): occlusion spot merge scene modules (#528)
* refactor(behavior_velocity): refactor slice to general type Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * chore(behavior_velocity): Basic Polygon to general polygon2d Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * chore(behavior_velocity): generalize da polygon usage Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * chore(behavior_velocity): remove replaced function Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * refactor(behavior_velocity): unite create detection area polygon function as util Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * refactor(behavior_velocity): refactor method Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * refactor(behavior_velocity): add pass judge param Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * refactor(behavior_velocity): move judgement Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * refactor(behavior_velocity): replace with tier4 autoware utils Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * chore(behavior_velocity): fix spell check Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * refactor(behavior_velocity): merge occlusion spot sepated module Signed-off-by: tanaka3 <ttatcoder@outlook.jp> * chore(behavior_velocity): handle boundary condition for better Signed-off-by: tanaka3 <ttatcoder@outlook.jp>
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planning/behavior_velocity_planner/config/occlusion_spot.param.yaml
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planning/behavior_velocity_planner/include/scene_module/occlusion_spot/geometry.hpp
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...ocity_planner/include/scene_module/occlusion_spot/scene_occlusion_spot_in_public_road.hpp
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