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Description
Issue Tracker
This is used to track potential issues we need to investigate surrounding the r183 release.
Core
- WebGLRenderer: Allow InstancedMesh provide a unique ID for WebGLBindingStates. mrdoob/three.js#32556
- WebGLRenderer: Consider skinning / instancing when sorting objects. mrdoob/three.js#28125
- WebGLRenderer: Fix shadow map uniform management. mrdoob/three.js#32590
WebGPU
- WebGPURenderer: Fix shadow comparison on Adreno GPUs mrdoob/three.js#32548
- RenderContext: Refactor context key. mrdoob/three.js#32546
- Lighting: Refactor camera usage mrdoob/three.js#32557
- UniformsGroup: Add range cache and fix clear old update ranges mrdoob/three.js#32561
- Global: Remove deprecated code. mrdoob/three.js#32569
- Global: Remove deprecated code. mrdoob/three.js#32572
- InstanceNode: Support velocity. mrdoob/three.js#32586
- NodeMaterial: Add
maskShadowNodemrdoob/three.js#32598 - TSL: Introduce
clipSpacemrdoob/three.js#32594 - WebGPURenderer: Introduce
shadowMap.colormrdoob/three.js#32596 / Renderer: RenameshadowMap.colortoshadowMap.colored. mrdoob/three.js#32608 / Renderer: RenameshadowMap.colored->shadowMap.transmittedmrdoob/three.js#32611 - WebGPURenderer: Add per-attachment MRT blending support mrdoob/three.js#32636
- Line2NodeMaterial: Avoid performance degradation with
viewportSharedTexture(). mrdoob/three.js#32639
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Last checked: mrdoob/three.js@548f341 (1/2)
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