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Far From Here Studio is a one-person structure that craft Next-Gen tools and resources for Unity HDRP
Far From Here Studio founder is Hugo Kostic, Technical-Artist, living France.
Passionnate about open-world and Next-gen rendering, I tend to provide few of my tricks and resources through my github.

Featured work

  1. Far-From-Here-studio/FarFromHere-Studio-Template-HDRP-Environment

    Unity HDRP setup project for futur demo and extension

    C# 1

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