You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
π¦ A CPU-based ray tracer built from scratch in modern C++ with zero dependencies. Implements ray-sphere intersections, Phong shading, shadows, and reflections step by step β a hands-on approach to learning the math and physics behind computer graphics rendering.