Toward Realistic Single-View 3D Object Reconstruction with Unsupervised Learning from Multiple Images (ICCV 2021)
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Updated
Nov 12, 2024 - Python
Toward Realistic Single-View 3D Object Reconstruction with Unsupervised Learning from Multiple Images (ICCV 2021)
3D software renderer written in Odin.
3D software renderer written in C.
Collection of OpenGL code examples for the lecture "Echtzeitgrafik" at HKA.
Playing with a 3D scan of a "car wreck".
Illuminating the scene with a point light source and implementing & comparing different lighting computation methods in OpenGL.
Fork of my 3D software renderer written in Odin with rigidbody physics.
phong tessellation + laplacian
Qt5-OpenGL-GLSL-CMake (Qt5.12 + VS2019)
Coursework for UCLA's Graphics Elective (CS 174A)
PacMania is a high-performance 3D implementation of the classic arcade game, built from the ground up using vanilla JavaScript and raw WebGL. Unlike projects that rely on high-level libraries like Three.js, this project implements a custom rendering pipeline, manual matrix manipulations, and GLSL shaders to achieve a polished, retro-modern aestheti
Each directory of this repository contains a program in Java that is shown how to be compiled via CLI with a build.bat for Windows machines (in other machines just copy and paste the individual commands in this batch file or convert it the another shell script) to obtain a jar application that functions as a tool or example.
A 3D engine for visualizing molecules of organic compounds using SMILE notation
Sun-Earth-Moon scene in OpenGL 3.3 + GLSL — shaders, report and demo video for the 4IG01 (IGR201) course at Telecom Paris
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Ray-tracing 3D rendering engine in Java. Implements geometric intersections, lighting models, shadows, and reflections using design patterns and TDD.
A 3D mini-golf game with different maps - homemade engine
An OpenGL renderer written in C++ that can be used to view objects in a scene. The renderer can be configured via a GUI. Developed with the help of learnopengl.com.
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