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Pull requests: rustgd/collision-rs
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Add UlpsEq trait bounds to fix compilation with git version of cgmath
#114
by nstoddard
was merged Jun 18, 2020
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Upgraded collision to Rust2018 and synced with cgmath 0.17
#109
by trsoluti
was merged Feb 26, 2019
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Refactor a bit of code based on compiler warnings and clippy
#103
by jplatte
was merged Oct 31, 2018
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Update documentation of SweepAndPrune to not mention private types
#99
by pengowen123
was merged Aug 19, 2018
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fix: Reimplement time of impact, was only working for a small set of scenarios before
#94
by Rhuagh
was merged May 12, 2018
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fix: Add Default implementation for DynamicBoundingVolumeTree
#87
by Rhuagh
was merged Apr 25, 2018
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feat: Add utility function that returns all values in DBVT that intersects a given ray
#85
by Rhuagh
was merged Mar 8, 2018
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