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Description
Bug report
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Operating System:
Ubuntu 22.04 -
ROS2 Version:
Humble -
Version or commit hash:
0d86469 -
DDS implementation:
- Cyclone-DDS
Steps to reproduce issue
I have an issue where I am running a simulation at greater than real time speed. My simulation platform (Flatland2D) is publishing sim time on /clock and use_sim_time is set on the Nav2 launch procedure. My issue is that my behaviour tree contains some waits, and backups however these behaviours occur at real time not sim time.
Expected behavior
Timed behaviours will work to sim time not real time. e.g. in a simulation running at 2x speed with a wait of 10 seconds I would expect this to take 5 Seconds.
Actual behavior
Waits take the real length of time.
Additional information
I've had a look at nav2_behaviors/plugins/wait and back_up and it looks like wait uses a steady_time from chrono which calls now(). I don't know much about chrono but I'm guessing this gets an accurate system time?
nav2_behaviors/include/timed_behaviors.hpp also uses rclcpp::Clock steady_clock_{RCL_STEADY_TIME}; which I presume does something similar?
For the behaviours to adhere to use_sim_time these behaviours should be using RCL_ROS_TIME I think? Would this have any negative effects. I'm not sure if steady_time was used for a reason? Ideally I am trying to make the behaviour of the navigation stack at high sim rates as accurate as real time so this is a blocker to me.