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@real2nix real2nix released this 03 Jul 18:01
· 3 commits to main since this release

This release includes all the necessary files to access the project and contribute.

The project has been rewritten to utilize parallel luau, buffers, and editable objects.

Changes

  • Procedural chunk mesh generation
  • Multithreading chunk generation
  • Spline maps for advanced terrain shape generation
  • Lots of other stuff

The goal of this project has taken a shift. The new aim to create a highly extensible voxels engine for all developers to use to develop their own voxels games.

In other words, let's make this as moddable as possible!