Releases: real2nix/mineblox
Releases · real2nix/mineblox
v0.1
This release includes all the necessary files to access the project and contribute.
The project has been rewritten to utilize parallel luau, buffers, and editable objects.
Changes
- Procedural chunk mesh generation
- Multithreading chunk generation
- Spline maps for advanced terrain shape generation
- Lots of other stuff
The goal of this project has taken a shift. The new aim to create a highly extensible voxels engine for all developers to use to develop their own voxels games.
In other words, let's make this as moddable as possible!
v0.0.0
This release includes all the necessary files to access the project and contribute.
Notes
- All systems are disabled except for terrain generation.
- The current goal & focus is to improve memory usage and switch to using editable meshes.
- All contributions are welcome.