[Sprite] 774-Minior spritesheet fixes #6
Merged
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all minior cores now have identical color indexing, spritesheet framing and json animation.
[Bug][Anim] Minior's animation wraps around to the left #4130
Screenshots/Videos
4203b5a8-3199-4491-982a-a8be8d824de3.mp4
How to test the changes?
set for player and opponent
species: minior
form: increment to see each color
shiny: set as needed
has no variants
to rid the shield quickly
level: 20
moveset: dragon rage x4
Checklist
beta
as my base branch- [ ] Have I considered writing automated tests for the issue?- [ ] If I have text, did I make it translatable and add a key in the English locale file(s)?npm run test
)