Wpf: Fix GDI handle issues when using resized Bitmaps #2552
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This fixes an issue if you keep many resized images in memory, each one will use upwards of 4+ GDI handles, and since there's only 10000 available per process this can cause a COMException. The main takeaway here is we should never be storing a WPF RenderTargetBitmap as it can exhaust GDI handles pretty easily especially when dealing with numerous small bitmaps.
See dotnet/wpf#3067 for more context.