Skip to content

Ghost ways from rendering #1394

Closed
Closed
@gvghia

Description

@gvghia

Hi, someone pointed met to this list for indicating following problem as in these examples: https://www.openstreetmap.org/#map=19/45.11380/-85.60905&layers=D and https://www.openstreetmap.org/way/254310728/history . You see a strait ghost line crossing the boundary surface and which is not aligned in blue as data or can we selected, by 'what is here'
It seems there is a dependency for making boundary (or even polygon) relations, when they consist of 2 ways. When there are 3 or more ways, the direction of the ways does not matter. When there are only 2 and they have the same starting and end point, then to assemble the points for making the drawing, one way get inserted between the first and second point of the other way. This results in a ghost line from this second point to the endpoint. Solution is to eliminate this wrong behaviour in the renderer.
Workaround is to reverse one of the two ways, so their points will be consecutive as a ring. Probably splitting one way in 2, could also do the trick. This boundary is solved: https://www.openstreetmap.org/note/1948614#map=17/50.79530/4.60589&layers=N https://www.openstreetmap.org/note/1948614#map=17/50.79530/4.60589&layers=N The main and humanitarian layer exhibits this problem. Öpvn seems to have a better algorithm and is not having ghost ways. Background info is also in Help https://help.openstreetmap.org/questions/78014/deleting-a-ghost-way

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions