refactor(actions): common code for rename-file #2550
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actions-fs-rename-file-demo.mov
lua/nvim-tree/actions/fs/rename-file.lua
:Input_path_editor
- new classfn()
in case it's used elsewherefn()
byrename_*()
based onInput_path_editor
new classrename_relative
, unbound by defaultInput_path_editor
new classrename-file.lua
used for editing chunks of absolute path per feat(actions): git-aware cut / paste / rename fs actions #2542 (comment)prepare()
/restore()
path intended to be modified by user invim.ui.input
(see example)Why class?
Why prototype-based class?