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Releases: nosoop/SM-TFAttributeSupport

Build 5076282

30 Aug 09:29
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Belated update for TF2 version 8826692 (2024-04-18) (4)

Fixes #28.

Build 898f41b

20 Apr 10:50
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Update for TF2 version 8826692 (2024-04-18) (3)

Fixes #28.

Build 3e7391a

19 Apr 10:18
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gact-39

Update for TF2 version 8826692 (2024-04-18) (2)

Build b96d376

19 Apr 05:41
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gact-38

Update for TF2 version 8826692 (2024-04-18)

Build 5414291

02 Dec 17:03
5414291
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Prevent reignition on non-burning weapons (#26)

Previous logic caused the burn inflictor on currently burning targets to change
even if they did not have a burn time.

Build 3e8c280

01 Dec 05:44
3e8c280
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Ensure set_turn_to_ice only checks weapons/wearables (#25)

The `weapon` parameter in OnTakeDamage is a `CBaseEntity*`, so attempting to
use attribute hooks on it may fail.

Build 9b7c45f

04 Oct 11:44
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set_dmgtype_ignite: Use IgnitePlayer

The previous behavior of setting the timer bypasses Pyro
resistances.  There is no standalone ignition check that we can
call into, so we'll just use ignition and simulate the additive
process by deducting the remaining burn time.

Fixes #22.

Build 4d02b51

02 Oct 08:36
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Fix use_large_smoke_explosion on manually detonated stickies

Fixes #10.

Build ecb85f1

02 Sep 16:02
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gact-33

Add meter null check

Build d9b012b

16 May 14:41
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gact-32

Preemptively avoid DHooks gameconf overlaps