Place overflowing menus to the left of the cursor - #229
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Path: .coderabbit.yaml Review profile: ASSERTIVE Plan: Pro Plus Run ID: 📒 Files selected for processing (1)
Included review availability: Your plan includes up to 1 review per rolling hour; 0 remain after this review. 📝 WalkthroughWalkthroughWhen a non-cascading menu exceeds the right boundary, Merge Risk: ⚪ Minimal · up to This localized menu-positioning change is supported by targeted tests and successful builds, with no actionable merge-blocking risk remaining beyond normal checks and review. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Hi! First things first if you'd like to contribute you'll need to sign CLA (https://musescore.org/en/cla). Once you've done that please update this part of the description so that it points to your musescore.org username.
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Thanks. I have now signed the CLA as aribradshawaz and updated the checklist. The compile/run item was left unchecked deliberately. I validated the one-file change with |
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Follow-up on validation: I installed Qt 6.10.2 and added a focused regression test that invokes the production Results:
I checked the unit-test item in the description. I left the combined compile/run/manual item unchecked because the behavioral verification was intentionally headless rather than an interactive GUI session. The PR still has the |
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Actionable comments posted: 1
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Inline comments:
In `@framework/uicomponents/qml/Muse/UiComponents/tests/menuview_tests.cpp`:
- Around line 88-111: Add a separate geometry test case around
MenuViewTestAccess::updateGeometry using a parentWindow narrower than
availableGeometry, position the anchor near the parent window’s right edge, and
assert that the menu extends past the window boundary while remaining within
availableGeometry; keep the existing screen-edge coverage intact.
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Configuration used: Path: .coderabbit.yaml
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Plan: Pro Plus
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📒 Files selected for processing (3)
framework/uicomponents/qml/Muse/UiComponents/menuview.hframework/uicomponents/qml/Muse/UiComponents/tests/CMakeLists.txtframework/uicomponents/qml/Muse/UiComponents/tests/menuview_tests.cpp
Included review availability: Your plan includes up to 1 review per rolling hour; 0 remain after this review.
Resolves: musescore/MuseScore#33930
When a top-level context menu did not fit to the right of the cursor,
MenuView::updateGeometry()only subtracted the screen overlap. This pinned the menu to the screen's right edge and detached it from the cursor.Use the same left-of-anchor geometry already used for cascading menus. The menu's content now ends at the cursor position when it cannot fit on the right. Screen geometry remains the fit boundary, so the menu may still extend beyond the MuseScore window when the display has room.
Previous related work: musescore/MuseScore#33867 corrected the popup-position state in this branch and exposed the remaining horizontal clamp, but did not change the clamp itself.
Testing:
git diff --checkpasses.The changed file passes the repository's pinned Uncrustify configuration.
Configured the MuseScore consumer with Qt 6.10.2, MSVC 19.51, and Ninja on Windows.
Built
muse_uicomponents_qmlandmuse_uicomponents_qml_testssuccessfully.Ran
MenuViewTests.OverflowingTopLevelMenuOpensLeftOfCursorwithQT_QPA_PLATFORM=offscreen; it passed and directly exercisedMenuView::updateGeometry().Ran the complete offscreen UI-components suite: 21 tests from 6 suites passed.
The full application sources compiled and
MuseScoreStudio5.exelinked after a local Windows long-path/debug-symbol workaround. Behavioral verification remained headless, so the combined manual-runtime checklist item below remains unchecked.I signed the CLA as aribradshawaz:
The title of the PR describes the problem it addresses.
Each commit's message describes its purpose and effects, and references the issue it resolves. If changes are extensive, there is a sequence of easily reviewable commits.
The code in the PR follows the coding rules.
I understand all aspects of the code I'm contributing and I'm able to explain it if requested.
The code compiles and runs on my machine, preferably after each commit individually. I have manually tested and verified that my changes fulfil their intended purpose.
No prior attempts to resolve this problem exist, or if they do, I listed them in my PR description and described how I avoided repeating past mistakes.
There are no unnecessary changes.
I created a unit test or vtest to verify the changes I made (if applicable).
Build configuration
audacity: audacity/audacity/master
audacity platforms: linux_x64
musescore: musescore/MuseScore/main
musescore platforms: linux_x64