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Releases: mtgred/netrunner

v140

04 Mar 20:10
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Significant Changes

  • Interrupt/prevention was significantly reworked
  • Fixed a bug where the stats area would render for the wrong side, requiring a reload
  • Fixed an issue where the frontend would lock up when a bug was encountered, rather than throwing an error as a toast
  • Skorpios has had a major quality of life overhaul, and Issuaq (and harmony) have had UI QOL added
  • We implemented the cursed load/empty interactions with Assimilator
  • It's now possible to pay multiple credits at a time by holding the shift key down when using cards like Miss Bones, or other payment sources
  • We precompute the set of selectable cards when there is a prompt now, and highlight those on the frontend. You can click the card instead of the button and it will just work
  • You can press the Done button to 1) skip all optional handlers 2) resolve all mandatory handlers in an arbitrary (better than random, but not optimal) order.
  • There's a UI option to enable trashing like cards on install as part of the installation process (ie trashing ice when installing ice, trashing programs when installing programs)
  • We added a command that will allow you to swap sides during a game in progress (/swap-sides). Like /undo-turn, it requires double-sided consent.
  • A few various bug fixes

What's Changed

New Contributors

Full Changelog: v139...v140

v139

31 Jan 20:28
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Major changes

  • We now use a grammar to validate :async functionality as part of our unit testing - this immediately cut out about 100 errors, and should make it much easier to prevent this mistakes in the future
  • The landing page advertises this Github page
  • Konjin is no longer broken
  • Added the throwback format

What's Changed

New Contributors

Full Changelog: v138.1...v139

v138.1

15 Jan 18:11
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Full Changelog: v138...v138.1

v138

07 Jan 17:20
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What's Changed

New Contributors

Full Changelog: v137...v138

v137

29 Oct 20:44
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Notable Features

  • Added preconstructed decks for worlds 2024
  • Auto-pump/break extended to all relevant cards in the card pool (boomerang, botulus, etc)
  • Quotes for gateway ids
  • Cursed patchwork rules
  • Option for timestamps in game log
  • Option for credit and memory costs in deckbuilder
  • A whole lot of bug fixes

What's Changed

New Contributors

Full Changelog: v136.1...v137

v136.1

05 Oct 01:08
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What's Changed

  • fix lobby list not filtering right on manual request by @NBKelly in #7792

Full Changelog: v136...v136.1

v136

05 Oct 01:05
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Full Changelog: v135...v136.1

v135

24 Sep 20:02
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Major Features

  • Trialing a threading model for handling games

What's Changed

Full Changelog: v134...v135

v134

11 Sep 03:59
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Summary

Bugfixes and server side logging

What's Changed

Full Changelog: v133...v134

v133

05 Sep 17:57
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New Feature: Preconstructed Format.

Step into the shoes of a world champion, or a runner up, and see if you have what it takes to either change history, or reinforce it, in preconstructed versions of their finals games, and the would-be finals games we never got to see.

What's Changed

Full Changelog: v132...v133