A breakout game built using SALD.
Ensure you have CMake and a C++ compiler installed.
1. Clone the repository
git clone https://github.com/mayuso/SALD-breakout.git
cd SALD-breakout2. Update submodules
This project depends on the SALD engine, which is included as a submodule.
git submodule update --init --recursive3. Build and Run (Debug)
For quick testing or development:
mkdir build
cd build
cmake ..
cmake --build . --parallel
./sald-breakoutTo create a standalone release folder containing the optimized executable and all necessary assets (Textures, Shaders, Levels):
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build . --config Release --parallelThis will generate a release/ directory in the project root. You can then run the game directly from there:
cd ../release
./sald-breakoutA classic Breakout clone created to demonstrate and test the capabilities of the SALD engine (OpenGL wrapper).
