OpenGL wrapper / engine. Created mostly for learning and prototyping purposes.
- SALD-Sandbox3D - A 3D sandbox project.
- SALD-Breakout - A 2D breakout game.
Ensure you have CMake and a C++ compiler installed.
1. Clone the repository
git clone https://github.com/mayuso/SALD.git
cd SALD2. Update submodules
This project relies on external dependencies included as submodules.
git submodule update --init --recursive3. Build and Run (Debug)
For quick testing or development:
mkdir build
cd build
cmake ..
cmake --build . --parallelTo create an optimized build:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build . --config Release --parallelCan you use SALD for your own projects? Sure.
Should you use it? Probably not. This is a tiny project and other engines do everything SALD does, but better, and even more. I'd personally recommend Godot: Website, Repository.