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  1. Unity-ECS-Job-System-SPH Unity-ECS-Job-System-SPH Public

    Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.

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  2. CustomFog CustomFog Public

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  3. AgeOfSail-NPR-Unity AgeOfSail-NPR-Unity Public

    Unity implementation of the paper "Real-time non-photorealistic animation for immersive storytelling in “Age of Sail”"

    C#