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* added files * added amended files * fixed matching and winning * fixed media queries * small fix * changed data-attr to ids, destructured variables * improved naming * fixed border styling
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Vlad Kovalov
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Aug 15, 2022
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8" /> | ||
<meta http-equiv="X-UA-Compatible" content="IE=edge" /> | ||
<meta | ||
name="viewport" | ||
content="width=device-width, initial-scale=1.0" | ||
/> | ||
<link rel="stylesheet" href="./styles.css" /> | ||
<title>Memory Pair Game</title> | ||
</head> | ||
<body> | ||
<div class="page-wrapper"> | ||
<main class="game" id="game" data-is-active="false"> | ||
<div class="game__flipper"> | ||
<div class="game__front"> | ||
<div class="game__menu" id="game-menu"> | ||
<h1 class="game__menu-title">Memory Pair Game</h1> | ||
<p class="game__menu-description"> | ||
Turn any two cards picture-side-up and find the pair. | ||
</p> | ||
<button class="game__menu-button" data-button="start"> | ||
Start | ||
</button> | ||
</div> | ||
</div> | ||
<div class="game__back"> | ||
<div class="game__grid" id="game-grid"></div> | ||
</div> | ||
</div> | ||
</main> | ||
</div> | ||
<script src="./main.js"></script> | ||
</body> | ||
</html> |
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const imageNames = [ | ||
'img-1.png', | ||
'img-2.png', | ||
'img-3.png', | ||
'img-4.png', | ||
'img-5.png', | ||
'img-6.png', | ||
'img-7.png', | ||
'img-8.png', | ||
]; | ||
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let currentCard = ''; | ||
let previousCard = ''; | ||
let isActive = true; | ||
let timesClicked = 0; | ||
let timesMatched = 0; | ||
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const gameContainer = document.getElementById('game'); | ||
const gameMenu = document.getElementById('game-menu'); | ||
const cardGrid = document.getElementById('game-grid'); | ||
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function getShuffledImages(imageNames, filePath) { | ||
return [...imageNames, ...imageNames] | ||
.sort(() => 0.5 - Math.random()) | ||
.map((imageName) => ({ | ||
imageName, | ||
src: `${filePath}/${imageName}`, | ||
})); | ||
} | ||
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function createCardElement(cardDetails) { | ||
const cardElement = document.createElement('div'); | ||
cardElement.innerHTML = ` | ||
<div class="game__card" data-is-opened="false" data-name="${cardDetails.imageName}"> | ||
<div class="game__card-flipper"> | ||
<div class="game__card-front"> | ||
<span class="game__card-icon">?</span> | ||
</div> | ||
<div class="game__card-back"> | ||
<img src="${cardDetails.src}" alt="" class="game__card-image"/> | ||
</div> | ||
</div> | ||
</div>`; | ||
return cardElement; | ||
} | ||
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function initGame(imageNames, filePath, container) { | ||
const shuffledImages = getShuffledImages(imageNames, filePath); | ||
shuffledImages | ||
.map(createCardElement) | ||
.forEach((card) => addCardElement(card, container)); | ||
} | ||
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function addCardElement(cardElement, container) { | ||
container.appendChild(cardElement); | ||
} | ||
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gameMenu.addEventListener('click', (event) => { | ||
if (event.target.dataset.button !== 'start') return; | ||
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cardGrid.innerHTML = ''; | ||
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currentCard = ''; | ||
previousCard = ''; | ||
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timesClicked = 0; | ||
timesMatched = 0; | ||
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gameContainer.dataset.isActive = true; | ||
initGame(imageNames, './assets/images', cardGrid); | ||
}); | ||
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function checkWinCombination() { | ||
if (timesMatched !== 8) return; | ||
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isActive = false; | ||
gameContainer.dataset.isActive = false; | ||
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gameMenu.innerHTML = ''; | ||
const successMessage = ` | ||
<h1 class="game__menu-title">You win!</h1> | ||
<p class="game__menu-description"> | ||
You have made ${timesClicked} clicks. | ||
</p> | ||
<button class="game__menu-button" data-button="start"> | ||
Play Again | ||
</button> | ||
`; | ||
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gameMenu.innerHTML = successMessage; | ||
} | ||
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function resetGameMove() { | ||
currentCard = ''; | ||
previousCard = ''; | ||
isActive = true; | ||
} | ||
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function handleMatchedCards() { | ||
timesMatched++; | ||
checkWinCombination(); | ||
resetGameMove(); | ||
return; | ||
} | ||
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function handleNotMatchedCards() { | ||
setTimeout(() => { | ||
currentCard.dataset.isOpened = false; | ||
previousCard.dataset.isOpened = false; | ||
resetGameMove(); | ||
return; | ||
}, 1000); | ||
} | ||
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function checkMatchingCards(currentCardName, previousCardName) { | ||
if (currentCardName === previousCardName) handleMatchedCards(); | ||
if (currentCardName !== previousCardName) handleNotMatchedCards(); | ||
} | ||
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function handleClick({ target }) { | ||
if (isActive) { | ||
if (!target.closest('.game__card')) return; | ||
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if (!currentCard) { | ||
timesClicked++; | ||
currentCard = target.closest('.game__card'); | ||
currentCard.dataset.isOpened = true; | ||
return; | ||
} | ||
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if (currentCard) { | ||
previousCard = target.closest('.game__card'); | ||
previousCard.dataset.isOpened = true; | ||
isActive = false; | ||
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const { name: currentCardName } = currentCard.dataset; | ||
const { name: previousCardName } = previousCard.dataset; | ||
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checkMatchingCards(currentCardName, previousCardName); | ||
} | ||
} | ||
} | ||
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cardGrid.addEventListener('click', handleClick); |
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