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replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes there are single use callbacks scheduled with aio_bh_schedule_oneshot function. This patch enables recording and replaying such callbacks. Block layer uses these events for calling the completion function. Replaying these calls makes the execution deterministic. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Acked-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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Original file line number | Diff line number | Diff line change |
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#include "qemu/osdep.h" | ||
#include "sysemu/replay.h" | ||
#include "sysemu/sysemu.h" | ||
|
||
void replay_bh_schedule_oneshot_event(AioContext *ctx, | ||
QEMUBHFunc *cb, void *opaque) | ||
{ | ||
aio_bh_schedule_oneshot(ctx, cb, opaque); | ||
} |