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Description

This MR adds a function to set the visibility of prims corresponding to an Asset. This is useful for randomization of distractors for visual effects.

Note: Currently, this is not implemented for RigidObjectCollection as it seems unclear how to "index" the prims in there.

Type of change

  • New feature (non-breaking change which adds functionality)

Screenshots

Please attach before and after screenshots of the change if applicable.

Checklist

  • I have run the pre-commit checks with ./isaaclab.sh --format
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works
  • I have updated the changelog and the corresponding version in the extension's config/extension.toml file
  • I have added my name to the CONTRIBUTORS.md or my name already exists there

kellyguo11 and others added 6 commits May 16, 2025 21:33
Signed-off-by: Kelly Guo <kellyg@nvidia.com>
Signed-off-by: Kelly Guo <kellyg@nvidia.com>
Signed-off-by: Kelly Guo <kellyg@nvidia.com>
Signed-off-by: Kelly Guo <kellyg@nvidia.com>
@kellyguo11 kellyguo11 merged commit 710ac3d into main May 17, 2025
4 of 5 checks passed
@kellyguo11 kellyguo11 deleted the feature/add-set-visibility branch May 17, 2025 19:44
yrh012 pushed a commit to aica-technology/isaac-lab that referenced this pull request Jun 16, 2025
# Description

This MR adds a function to set the visibility of prims corresponding to
an Asset. This is useful for randomization of distractors for visual
effects.

Note: Currently, this is not implemented for RigidObjectCollection as it
seems unclear how to "index" the prims in there.

## Type of change

- New feature (non-breaking change which adds functionality)

## Screenshots

Please attach before and after screenshots of the change if applicable.

<!--
Example:

| Before | After |
| ------ | ----- |
| _gif/png before_ | _gif/png after_ |

To upload images to a PR -- simply drag and drop an image while in edit
mode and it should upload the image directly. You can then paste that
source into the above before/after sections.
-->

## Checklist

- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Signed-off-by: Kelly Guo <kellyg@nvidia.com>
Co-authored-by: Kelly Guo <kellyguo123@hotmail.com>
Co-authored-by: Kelly Guo <kellyg@nvidia.com>
harry-wf-cheung pushed a commit to harry-wf-cheung/IsaacLab-Harry that referenced this pull request Jul 30, 2025
# Description

This MR adds a function to set the visibility of prims corresponding to
an Asset. This is useful for randomization of distractors for visual
effects.

Note: Currently, this is not implemented for RigidObjectCollection as it
seems unclear how to "index" the prims in there.

## Type of change

- New feature (non-breaking change which adds functionality)

## Screenshots

Please attach before and after screenshots of the change if applicable.

<!--
Example:

| Before | After |
| ------ | ----- |
| _gif/png before_ | _gif/png after_ |

To upload images to a PR -- simply drag and drop an image while in edit
mode and it should upload the image directly. You can then paste that
source into the above before/after sections.
-->

## Checklist

- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Signed-off-by: Kelly Guo <kellyg@nvidia.com>
Co-authored-by: Kelly Guo <kellyguo123@hotmail.com>
Co-authored-by: Kelly Guo <kellyg@nvidia.com>
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4 participants