Custom model loader built with The Forge framework. This project uses Assimp library to read a .fbx
file from the disk and the Forge Renderer to draw it on the screen.
- Read model materials and textures;
- Adjust camera behavior to orbit around the model;
- Use the Forge FileSystem to avoid relative model paths.
This project was developed using C++, for Windows (x64) platform.
Build it using Visual Studio, it is recommended to use version 17 (vs2022). Before that, the .exe
file will be inside Solution/$(Platform)/$(Configuration)/ModelLoader
.
- Press W/A/S/D keys to move the camera;
- Use MOUSE cursor to look around (pressing LEFT MOUSE BUTTON at the same time);
- Press SPACE key to reset the camera;
- Press ESC key to close the window.