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Model Loader

Custom model loader built with The Forge framework. This project uses Assimp library to read a .fbx file from the disk and the Forge Renderer to draw it on the screen.

Castle

Future Improvements

  • Read model materials and textures;
  • Adjust camera behavior to orbit around the model;
  • Use the Forge FileSystem to avoid relative model paths.

Build Instructions

This project was developed using C++, for Windows (x64) platform.

Build it using Visual Studio, it is recommended to use version 17 (vs2022). Before that, the .exe file will be inside Solution/$(Platform)/$(Configuration)/ModelLoader.

Controls

  • Press W/A/S/D keys to move the camera;
  • Use MOUSE cursor to look around (pressing LEFT MOUSE BUTTON at the same time);
  • Press SPACE key to reset the camera;
  • Press ESC key to close the window.

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Custom model loader with The Forge framework.

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