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[TileSet] Fix crash when deleting dragged polygon point #88912

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merged 1 commit into from
Feb 27, 2024

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AThousandShips
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Sufficient to prevent the crash in my testing, caused by the drag not being correctly cleared when deleting the point

@AThousandShips AThousandShips added bug topic:editor crash topic:2d cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Feb 27, 2024
@AThousandShips AThousandShips added this to the 4.3 milestone Feb 27, 2024
@AThousandShips AThousandShips requested a review from a team February 27, 2024 14:17
@akien-mga akien-mga merged commit 8f3e2a6 into godotengine:master Feb 27, 2024
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@akien-mga
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Thanks!

@AThousandShips AThousandShips deleted the tile_drag_fix branch February 27, 2024 15:40
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Thank you!

@akien-mga
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akien-mga commented Mar 11, 2024

Cherry-picked for 4.2.2.
Cherry-picked for 4.1.4.

@akien-mga akien-mga removed cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Mar 11, 2024
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Mouse click combination in the TileMap Occlusion Layer Paint mode crashes the engine
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