-
-
Notifications
You must be signed in to change notification settings - Fork 21.8k
Issues: godotengine/godot
Graphical glitches all over the place in both game and editor...
#102219
opened Jan 30, 2025 by
francogp
Open
36
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Crash on changing scene with free() in _ready()
bug
crash
needs testing
topic:core
#103511
opened Mar 3, 2025 by
KingSupernova31
Use separate WorkThreadPool for shader compiler.
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
topic:core
topic:rendering
RenderingDevice: Validate pre-raster (vertex) shader in Considered for cherry-picking into a future 4.4.x release
crash
topic:rendering
render_pipeline_create
bug
cherrypick:4.4
Creating render pipeline for a
RDShaderFile
that doesn't have vertex shader causes crash
bug
crash
needs testing
topic:shaders
#103469
opened Mar 2, 2025 by
beicause
Fix crash when calling Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
topic:core
get_argument_count()
on Callable with freed object
bug
cherrypick:4.3
Game randomly crashes on Mac but not Android or Windows
bug
crash
needs testing
platform:macos
#103463
opened Mar 2, 2025 by
hatemsh
Breakpoint in
_get_message
of class inheriting from Translation
crashes on startup
bug
crash
#103460
opened Mar 2, 2025 by
yukinogatari
Crash when calling get_argument_count() on a Callable after its target object is freed
bug
crash
topic:gdscript
#103438
opened Mar 1, 2025 by
Hot-key
Fix crash after changing device language
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
platform:android
regression
topic:editor
Can't run my game project with Godot Engine v4.4.rc.custom_build
bug
crash
needs testing
topic:core
topic:gdscript
#103366
opened Feb 27, 2025 by
OddSuvius
PackedScene: Use ObjectID for DeferredNodePathProperties base
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
topic:core
Crash when loading large meshes
bug
crash
topic:import
topic:3d
#103279
opened Feb 25, 2025 by
zsoltfulop86
Crash on macOS when adding 17000x750 texture
bug
crash
needs testing
platform:macos
topic:core
#103277
opened Feb 25, 2025 by
cwjj67
Repeated crashes while editing scripts, signal 11
bug
crash
needs testing
topic:editor
#103263
opened Feb 24, 2025 by
orangebongo
Linux version crashes with popups/dropdowns/hoverover texts
bug
crash
platform:linuxbsd
topic:gui
#103249
opened Feb 24, 2025 by
Jajoo2
Can force a crash on Godot 4.4 RC1 upon startup
bug
confirmed
crash
platform:macos
topic:editor
#103145
opened Feb 22, 2025 by
quitelight
Previous Next
ProTip!
Updated in the last three days: updated:>2025-02-28.