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Fix AnimationMixer breaking animations with redundant check #88557

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Commits on Feb 19, 2024

  1. Fix AnimationMixer breaking animations with redundant check

    Also change `Node::get_node_and_resource` to prevent it from printing an
    error from `Node::get_node`, and just returns nullptr. This is what the
    redundant check was trying to prevent.
    
    Fixes godotengine#88428.
    
    Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
    TCROC and akien-mga committed Feb 19, 2024
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