-
-
Notifications
You must be signed in to change notification settings - Fork 21.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix Scene Importer crashing when animation or mesh save paths are invalid #83856
Merged
akien-mga
merged 1 commit into
godotengine:master
from
BlueCube3310:animation-import-crash
Feb 13, 2024
Merged
Fix Scene Importer crashing when animation or mesh save paths are invalid #83856
akien-mga
merged 1 commit into
godotengine:master
from
BlueCube3310:animation-import-crash
Feb 13, 2024
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Calinou
added
the
cherrypick:4.1
Considered for cherry-picking into a future 4.1.x release
label
Oct 23, 2023
Didn't realize the fix was as integrated with the other PR as it was, but still works as a separate PR, though might get merged alone if approved as it superseeds the other one |
YuriSizov
added
the
cherrypick:4.2
Considered for cherry-picking into a future 4.2.x release
label
Nov 13, 2023
BlueCube3310
force-pushed
the
animation-import-crash
branch
from
December 8, 2023 14:19
0cab479
to
419822e
Compare
BlueCube3310
force-pushed
the
animation-import-crash
branch
from
December 8, 2023 15:26
419822e
to
ae76bb7
Compare
BlueCube3310
changed the title
Fix Scene Importer crashing when animation save path is invalid
Fix Scene Importer crashing when animation or mesh save paths are invalid
Dec 8, 2023
BlueCube3310
force-pushed
the
animation-import-crash
branch
from
January 16, 2024 16:45
ae76bb7
to
cd87916
Compare
akien-mga
approved these changes
Feb 13, 2024
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks good to me.
Thanks! |
akien-mga
removed
the
cherrypick:4.1
Considered for cherry-picking into a future 4.1.x release
label
Mar 11, 2024
Cherry-picked for 4.2.2. |
akien-mga
removed
the
cherrypick:4.2
Considered for cherry-picking into a future 4.2.x release
label
Mar 11, 2024
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #79145.
Supersedes #80017.
Adds an additional check to the Advanced Scene Import settings to ensure the meshes and animations are to be saved in existing directories. Now, if any of the save paths are invalid, the whole file will fail to import with an error instead.