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More fixes to mobile renderer #51843

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merged 1 commit into from
Aug 18, 2021

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reduz
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@reduz reduz commented Aug 18, 2021

  • Specify all precision qualifiers
  • Makes renderer work on Adreno Vulkan

* Specify all precision qualifiers
* Makes renderer work on Adreno Vulkan
@reduz reduz requested a review from a team as a code owner August 18, 2021 15:23
@akien-mga akien-mga added this to the 4.0 milestone Aug 18, 2021
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@clayjohn clayjohn left a comment

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Looks mostly good to me.

I had a concern about adding precision qualifiers to sampler** types, however, reduz explained that it is perfectly legal in GLSL to add a precision qualifier to uniform samplers.

This is ready to merge whenever

@akien-mga akien-mga merged commit f6626a4 into godotengine:master Aug 18, 2021
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Thanks!

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3 participants