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Issues: godotengine/godot
Graphical glitches all over the place in both game and editor...
#102219
opened Jan 30, 2025 by
francogp
Open
30
[4.4 Beta 3] Embedded game window lags when changing position...
#102566
by Felipe-Sena
was closed Feb 10, 2025
Closed
1
Error makes imported models glitch heavily: `ERROR: Vertex bu...
#102791
by eddieataberk
was closed Feb 13, 2025
Closed
7
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Issues list
Reflection probes cause massive CPU spike when using Unshaded view in the Compatibility Renderer
bug
topic:rendering
#103032
opened Feb 19, 2025 by
HerrSersch
Fix dynamic object light leaking in LightmapGI when Interior is enabled
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:rendering
topic:3d
Texture blurriness in
SubViewportContainer
bug
topic:editor
topic:rendering
#103015
opened Feb 18, 2025 by
AdamLearns
[4.4 beta 4] iOS: Metal shader compilation warnings and unexpected compilation amount
discussion
needs testing
topic:rendering
#103006
opened Feb 18, 2025 by
georgwacker
Metal GPU profiling/frametime does not work
documentation
platform:ios
platform:macos
topic:rendering
#102968
opened Feb 17, 2025 by
julcst
LightmapGI makes dynamic objects too bright in indoor scenes, even when Interior is enabled
bug
documentation
topic:rendering
topic:3d
#102949
opened Feb 17, 2025 by
tancop
Fix 2D quad primitive missing lighting data in GLES3 renderer
bug
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
topic:rendering
topic:2d
Fix render info primitive count per Considered for cherry-picking into a future 4.2.x release
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
topic:rendering
TRIANGLE_STRIP
bug
cherrypick:4.2
Using godot editor freezes and displays a black screen
bug
needs testing
topic:editor
topic:rendering
#102890
opened Feb 15, 2025 by
bread-big
MultiMeshInstance3D broken on android editor
bug
topic:editor
topic:rendering
#102886
opened Feb 15, 2025 by
supastishn
Decal cull mask does not respect gridmap mesh library visiblity layer set in import of glb file
bug
needs testing
topic:rendering
#102875
opened Feb 14, 2025 by
Wiggan
OpenGL: Changing Scaling 3D Scale away from 1.0 breaks tonemapping
bug
confirmed
topic:rendering
topic:3d
#102860
opened Feb 14, 2025 by
RobertBColton
Fix textures used in decals and light projectors not detected as used in 3D
bug
cherrypick:4.2
Considered for cherry-picking into a future 4.2.x release
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:import
topic:rendering
topic:3d
2
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