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v4.4.dev.custom_build [708acdf]
Ubuntu 22.04
Trying to bake lightin in the TPS demo gets this error at the beginning of the bake. Previous builds had no problem baking
handle_crash: Program crashed with signal 4 Engine version: Godot Engine v4.4.dev.custom_build (708acdf1d440d9dcc7daa1fc5a457f1a2e125181) Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] /lib/x86_64-linux-gnu/libc.so.6(+0x42990) [0x73ae1d042990] (??:0) [2] RenderingDeviceDriverVulkan::command_queue_execute_and_present(RenderingDeviceDriver::CommandQueueID, VectorView<RenderingDeviceDriver::SemaphoreID>, VectorView<RenderingDeviceDriver::CommandBufferID>, VectorView<RenderingDeviceDriver::SemaphoreID>, RenderingDeviceDriver::FenceID, VectorView<RenderingDeviceDriver::SwapChainID>) (/media/juan/NTFS1/dev/godot/drivers/vulkan/rendering_device_driver_vulkan.cpp:2456 (discriminator 2)) [3] RenderingDevice::_execute_frame(bool) (/media/juan/NTFS1/dev/godot/servers/rendering/rendering_device.cpp:5868 (discriminator 3)) [4] RenderingDevice::submit() (/media/juan/NTFS1/dev/godot/servers/rendering/rendering_device.cpp:5646) [5] LightmapperRD::bake(Lightmapper::BakeQuality, bool, float, int, int, float, float, int, bool, bool, Lightmapper::GenerateProbes, Ref<Image> const&, Basis const&, bool (*)(float, String const&, void*, bool), void*, float) (/media/juan/NTFS1/dev/godot/modules/lightmapper_rd/lightmapper_rd.cpp:1734) [6] LightmapGI::bake(Node*, String, bool (*)(float, String const&, void*, bool), void*) (/media/juan/NTFS1/dev/godot/scene/3d/lightmap_gi.cpp:1118 (discriminator 1)) [7] LightmapGIEditorPlugin::_bake_select_file(String const&) (/media/juan/NTFS1/dev/godot/editor/plugins/lightmap_gi_editor_plugin.cpp:71 (discriminator 2)) [8] LightmapGIEditorPlugin::_bake() (/media/juan/NTFS1/dev/godot/editor/plugins/lightmap_gi_editor_plugin.cpp:123 (discriminator 2)) [9] void call_with_variant_args_helper<__UnexistingClass>(__UnexistingClass*, void (__UnexistingClass::*)(), Variant const**, Callable::CallError&, IndexSequence<>) (/media/juan/NTFS1/dev/godot/./core/variant/binder_common.h:309) [10] void call_with_variant_args_dv<__UnexistingClass>(__UnexistingClass*, void (__UnexistingClass::*)(), Variant const**, int, Callable::CallError&, Vector<Variant> const&) (/media/juan/NTFS1/dev/godot/./core/variant/binder_common.h:452) [11] MethodBindT<>::call(Object*, Variant const**, int, Callable::CallError&) const (/media/juan/NTFS1/dev/godot/./core/object/method_bind.h:345 (discriminator 1)) [12] Object::callp(StringName const&, Variant const**, int, Callable::CallError&) (/media/juan/NTFS1/dev/godot/core/object/object.cpp:813 (discriminator 1)) [13] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/media/juan/NTFS1/dev/godot/core/variant/callable.cpp:69 (discriminator 1)) [14] Object::emit_signalp(StringName const&, Variant const**, int) (/media/juan/NTFS1/dev/godot/core/object/object.cpp:1201) [15] Node::emit_signalp(StringName const&, Variant const**, int) (/media/juan/NTFS1/dev/godot/scene/main/node.cpp:3974) [16] Error Object::emit_signal<>(StringName const&) (/media/juan/NTFS1/dev/godot/./core/object/object.h:920) [17] BaseButton::_pressed() (/media/juan/NTFS1/dev/godot/scene/gui/base_button.cpp:139) [18] BaseButton::on_action_event(Ref<InputEvent>) (/media/juan/NTFS1/dev/godot/scene/gui/base_button.cpp:179) [19] BaseButton::gui_input(Ref<InputEvent> const&) (/media/juan/NTFS1/dev/godot/scene/gui/base_button.cpp:69 (discriminator 2)) [20] Control::_call_gui_input(Ref<InputEvent> const&) (/media/juan/NTFS1/dev/godot/scene/gui/control.cpp:1823) [21] Viewport::_gui_call_input(Control*, Ref<InputEvent> const&) (/media/juan/NTFS1/dev/godot/scene/main/viewport.cpp:1576) [22] Viewport::_gui_input_event(Ref<InputEvent>) (/media/juan/NTFS1/dev/godot/scene/main/viewport.cpp:1837 (discriminator 2)) [23] Viewport::push_input(Ref<InputEvent> const&, bool) (/media/juan/NTFS1/dev/godot/scene/main/viewport.cpp:3176 (discriminator 2)) [24] Window::_window_input(Ref<InputEvent> const&) (/media/juan/NTFS1/dev/godot/scene/main/window.cpp:1680) [25] void call_with_variant_args_helper<Window, Ref<InputEvent> const&, 0ul>(Window*, void (Window::*)(Ref<InputEvent> const&), Variant const**, Callable::CallError&, IndexSequence<0ul>) (/media/juan/NTFS1/dev/godot/./core/variant/binder_common.h:304 (discriminator 2)) [26] void call_with_variant_args<Window, Ref<InputEvent> const&>(Window*, void (Window::*)(Ref<InputEvent> const&), Variant const**, int, Callable::CallError&) (/media/juan/NTFS1/dev/godot/./core/variant/binder_common.h:419) [27] CallableCustomMethodPointer<Window, void, Ref<InputEvent> const&>::call(Variant const**, int, Variant&, Callable::CallError&) const (/media/juan/NTFS1/dev/godot/./core/object/callable_method_pointer.h:111) [28] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/media/juan/NTFS1/dev/godot/core/variant/callable.cpp:57) [29] Variant Callable::call<Ref<InputEvent> >(Ref<InputEvent>) const (/media/juan/NTFS1/dev/godot/./core/variant/variant.h:893) [30] DisplayServerX11::_dispatch_input_event(Ref<InputEvent> const&) (/media/juan/NTFS1/dev/godot/platform/linuxbsd/x11/display_server_x11.cpp:4063 (discriminator 2)) [31] DisplayServerX11::_dispatch_input_events(Ref<InputEvent> const&) (/media/juan/NTFS1/dev/godot/platform/linuxbsd/x11/display_server_x11.cpp:4040) [32] Input::_parse_input_event_impl(Ref<InputEvent> const&, bool) (/media/juan/NTFS1/dev/godot/core/input/input.cpp:803) [33] Input::flush_buffered_events() (/media/juan/NTFS1/dev/godot/core/input/input.cpp:1084) [34] DisplayServerX11::process_events() (/media/juan/NTFS1/dev/godot/platform/linuxbsd/x11/display_server_x11.cpp:5200) [35] OS_LinuxBSD::run() (/media/juan/NTFS1/dev/godot/platform/linuxbsd/os_linuxbsd.cpp:960) [36] /media/juan/NTFS1/dev/godot/bin/godot.linuxbsd.editor.dev.x86_64(main+0x190) [0x60232bcce1e9] (/media/juan/NTFS1/dev/godot/platform/linuxbsd/godot_linuxbsd.cpp:85) [37] /lib/x86_64-linux-gnu/libc.so.6(+0x28150) [0x73ae1d028150] (??:0) [38] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x73ae1d028209] (??:0) [39] /media/juan/NTFS1/dev/godot/bin/godot.linuxbsd.editor.dev.x86_64(_start+0x25) [0x60232bccdf95] (??:?) -- END OF BACKTRACE -- ================================================================
Bake Lightmaps with 5 bounces, low quality, 1.5 texel density
TPSDemo
The text was updated successfully, but these errors were encountered:
I can't reproduce this with https://github.com/godotengine/tps-demo on 4.4.dev 04692d8 (Linux, GeForce RTX 4090 with NVIDIA 560.35.03).
VRAM utilization goes up to 9.6 GB while baking lightmaps, so you probably need a GPU with at least 10 GB of VRAM for the bake to succeed.
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Tested versions
v4.4.dev.custom_build [708acdf]
System information
Ubuntu 22.04
Issue description
Trying to bake lightin in the TPS demo gets this error at the beginning of the bake. Previous builds had no problem baking
Steps to reproduce
Bake Lightmaps with 5 bounces, low quality, 1.5 texel density
Minimal reproduction project (MRP)
TPSDemo
The text was updated successfully, but these errors were encountered: