Closed
Description
Godot version
4.1.1.stable
System information
Ubuntu 22.04
Issue description
The editor crashes when clicking on "Interpolation Mode" when a path points to a none-existing NodePath
. I noticed this issue when I duplicated an AnimationPlayer
from one scene to another.
I expect some sort of error message but not a crash.
Steps to reproduce
Create a new project with a simple scene and add an AnimationPlayer
as a child node. Change a path (tracks/0/path) to something that doesn't exist. Click on the button for "Interpolation Mode".