Vulkan: Improve SSR roughness quality by taking advantage of TAA when enabled #70526
Open
Description
opened on Dec 24, 2022
Godot version
4.0 beta 10
System information
Windows 10
Issue description
roughness doesn't seem to be working properly, it looks more like adding a blur on top of the reflection.
Steps to reproduce
- Add a world enviroment and enable SSR.
- Create material(both standart/visual shader) e set values for roughness then apply to a object.
Activity