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RichTextLabel using BBCode tag "[table]" doesn't push the text after the table down far enough so it overlaps with table.
Sorry if this is a duplicate issue, I tried to find if this had been submitted before.
Steps to reproduce:
Paste this into a RichTextLabel:
Top text
[table=3]
[cell]Cell[/cell]
[cell]Cell[/cell]
[cell]Cell[/cell]
[cell]Cell[/cell]
[cell]Cell[/cell]
[cell]Cell[/cell]
[cell]Cell[/cell]
[/table]
Bottom Text
Godot version:
3.2.4-rc4
OS/device including version:
Windows 10
Issue description:
RichTextLabel using BBCode tag "[table]" doesn't push the text after the table down far enough so it overlaps with table.
Sorry if this is a duplicate issue, I tried to find if this had been submitted before.
Steps to reproduce:
Paste this into a RichTextLabel:
Minimal reproduction project:
test.zip
The text was updated successfully, but these errors were encountered: