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Tested versions
- Reproducible in 4.5-beta1
- Not reproducible in 4.4.1-stable
- If I bisected correctly, the bug was introduced in FTI - Reduce
VisualInstance3D
xform notifications (reverted) #105901
System information
Windows 11 (build 26100) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated Radeon RX 580 Series (Advanced Micro Devices, Inc.; 31.0.21921.1000) - AMD Ryzen 9 5900X 12-Core Processor (24 threads)
Issue description
Found this while testing #105759
The mrp in that issue has Softbody3D interacting with Area3D wind (godotphysics).
Turning physics interpolation on fixes the issue.
Screenshots taken after letting the project run a few seconds.
4.5-beta1 | 4.4.1-stable |
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Steps to reproduce
Run the MRP and wait a few seconds to see weird behaviour, then run it again with physics interpolation on and see it work properly.
Minimal reproduction project (MRP)
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Status
Very Bad
Status
Done