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when physics interpolation is enabled in the project settings, but disabled for an object, it's visual position will not be updated the first time it is moved.
note that changing physics_interpolation/scene_traversal makes no difference, the problem persists.
Steps to reproduce
in the MRP, press ui_accept (enter) and the box should move 1 unit to the right. with the problem, the box doesn't move on the first key press, then moves two units on the next key press, and 1 unit for subsequent keypresses.