Closed
Description
- Related to CollisionPolygon3D lacks the color customization options that CollisionShape3D has #101414.
Tested versions
- Reproducible in: 4.4.dev 24d7451
- Not reproducible in: 4.3.stable
System information
Godot v4.4.dev (24d7451) - Fedora Linux 41 (KDE Plasma) on X11 - X11 display driver, Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 565.77) - 13th Gen Intel(R) Core(TM) i9-13900K (32 threads)
Issue description
CollisionPolygon3D is not visible in the running project when Visible Collision Shapes is enabled in the Debug menu.
4.3.stable
master
master
(in the editor)
Steps to reproduce
- Load the MRP linked below.
- Enable Debug > Visible Collision Shapes then run the project.
- Notice how only the sphere collision shape appears, not the collision polygon, despite both being direct children of their respective StaticBody3D.
Minimal reproduction project (MRP)
Metadata
Metadata
Assignees
Type
Projects
Status
Bad